Mission Briefing Concept Development
Brought on as a Designer, I had the great pleasure to work with the super talented team at SPOV, for a very exciting early concept development on the Call of Duty series: Advance Warfare.
Given the task to establish the look and feel of two separate fractions, not only did we come up with stylistic approaches which challenged the gaming experience. We also created a whole new fresh look into the future of gaming graphics for mission briefings & movie sequences.
Both styles consisting of simple, clean cut elegant UI elements inspired by the work of Dieter Rams vs the intricate detailed graphics of high tech equipment.
Activision / Sledgehammer Games